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Hacienda can be affected by Drought natural disasters.
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Drop Comandante Generals to no bonus movement (was +1 Movement).Reduce Llanero adjacent strength to +2 (was +4).Dowsing Rod: Every ship can sense the closest treasure chest within 20 hexes.Black Spot Branding Iron: +10 combat strength when fighting buccaneers or infamous pirates.English Pointer Figurehead: Every ship will sense the closest unseen ship within 20 hexes.The North Sea Wind Fishing Floats: +2 movement for naval ships.Screaming Skull Fireshot: +3 Combat Strength for naval ships.A Bonny Brace of Pistols: +1 additional attack for all units.Jack Rackham’s Jolly Rogers: Gain 50 additional gold when pillaging a trade ship.The Krakannons: +1 Range for Sloops and Brigantines.L’Olonnais Cutlery: Gain gold based on the combat strength of defeated units.Blackbeard’s Short Fuse: Every attack on an enemy ship reduces its movement on the next turn by 1 movement point.Journal of Captain William Kidd: 50% chance of finding an additional treasure map when visiting a tavern.Cursed Lucky Pieces of Eight: +3 gold per unit maintenance (higher chance of mutiny) 3% interest on gold reserves every turn.Singing Topmen: Reduces unit maintenance cost by 3 per unit.Each Pirate King has three slots for active Relics and can swap Relics in and out to customize their playstyle.
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Relics are powerful unit upgrades that occasionally drop when performing actions such as visiting taverns, sinking ships, and finding treasure.
Civilization 6 update update#
See also Final Fantasy VII Remake Update 1.01 Details The Hoarder gets 3% interest on their gold reserves per turn. +10 Treasure Points for burying treasure. Mine! Mine! Mine! (Passive Ability): Unit Maintenance cost is reduced by 3.
Civilization 6 update free#
Chain Shot (Active Ability): As a free action, all ships in the Hoarder’s fleet can use the Chain Shot ability to anchor an enemy unit in place for two turns.Sailing the Open Seas (Passive Ability): The Swashbuckler gains +1 Infamous Pirate Point for every 50 hexes revealed on the map.Tack into the Wind (Active Ability): Every ship in the Swashbuckler’s fleet can Tack into the Wind to double their Movement for a turn.Pillaging trade routes grants an additional 100 Gold. The Privateer knows the location of all their patron’s ports. Letter of Marque (Passive Ability): Grants the Privateer a randomly-assigned AI civilization as a patron.Using Bring Her Home grants +5 Infamous Pirate Points and +100 Gold in addition to the usual naval victory rewards. Captures a badly-damaged enemy ship for the Privateer’s patron. Bring Her Home (Active Ability): Can be used by every ship in the Privateer’s fleet.Fightin’ is What We Do Best (Passive Ability): +10 Gold every time a unit engages in combat.Immediately sinks any badly-damaged enemy ship in exchange for +3 Movement and +5 Combat Strength for 5 turns. Walk the Plank (Active Ability): Can be used by every ship in the Dread Pirate’s fleet.